episodes
Phillip Wang: Making the Metaverse Open and Accessible
Phillip Wang is the CEO and Co-Founder of Gather. Prior, he spent time building technologies to support more fulfilling relationships across distances at The Siempre Collective, ranging from wearables, audio/video apps, to VR. Before that, he spent time at Facebook, Cruise, Microsoft, and as a researcher in deep learning at CMU. Phillip graduated from Carnegie Mellon with a degree in Computer Science.
Morgan Tucker: Designing for the Metaverse
Morgan Tucker is the Head of Product, Social at Roblox, where he has spearheaded new Metaverse experiences such as the Lil Nas X concert, the Gucci Garden experience, and the In the Heights movie launch party. Previously, he was the VP of Product at imvu where he built social avatar experiences.
Gaby Goldberg: Web 3 and DAOs
Gaby Goldberg is an investor at TCG Crypto, where she focuses on the firm's investments at the intersection of consumer and crypto. She previously invested in early-stage consumer and internet businesses at Bessemer Venture Partners3ww and Chapter One.
You can find her writing on culture, identity, and ownership in web3 at https://gaby.mirror.xyz
Jon Lai: Why Gaming is Becoming Mainstream
Jon Lai is a partner on the consumer investing team at Andreessen Horowitz, focusing on games, next-gen social, and the creator economy. Before a16z, Jon led the North America business development & investments team at Tencent. Prior, Jon was a product manager at Riot Games, the developers of League of Legends, before the company was acquired by Tencent.